10 IMMERSIVE WORLDS. 5,000 PARTICIPANTS. CULTURAL EXPERIMENTS IN ACTION.
From playful experiments to surreal full-scale immersive worlds where adults rediscover play.
What started as fun experiments grew into experiential labs—drawing press, sponsors, and repeat audiences. Because people want stories and worlds they can step into.
The same imagination-meets-strategy I bring to brand challenges.
10 "WHAT IF?" EXPERIMENTS IN STORY, HUMAN BEHAVIOR & ALTERNATE REALITIES INVITING PEOPLE TO STEP INSIDE.
• FICTIONAL CHARACTERS CRASH-LAND IN TRON
• NARNIA GLITCHES INSIDE THE MATRIX
• CLIMATE CHANGE HITS SURREAL WINTERLAND
• ORWELL'S 1984 COLLIDES WITH MTV
• EARTH DOOMED—STUDIO 54 IN SPACE
WHEN BRANDS DARE TO PLAY, AUDIENCES PLAY BACK.
Strategic mischief applied with lived experiential magic.
OUR MOST RECENT CULTURAL LABS IN ACTION.
Each started with a simple provocation — what happens if we crack reality open here?
The result:
Worlds built to pull adults out of the everyday and into something strange, emotional, and unforgettable.
STUDIO 2054:
COSMIC CABARAVE
ONCE A TRON A TIME
THE BLIZZARD OF ODD
THE LION, THE GLITCH & THE WARDROBE
EXPERIENTIAL TESTIMONIALS